GAME: CARGO TRAIN A.L.L
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COMPANY
REQUIREMENTS: This activity emphasizes the importance of the dynamics
of a teamwork, the roles of the participants, the decision making process
according to goals and the attitude of fulfilment of a task on time.
TARGET: Couch driver and instructors of A.L.L. cargo trains.
DIDACTIC OBJECTIVE: Team building and TQM principles ( Total Quality
Management)
RESOURCES: paper, adhesive tape, sand, wood sticks
NUMBER OF PLAYERS: 6 to 12 per team
DYNAMICS OF THE GAME: The main objective was to build a prototype of
a cargo train, which was able to carry certain amount of sand, keeping
a parameter of deformation. Once this was achieved, they were engaged
in building a number of units similar to the prototype at a stipulated
time. An equation between the buyout of the card (raw material) and
the quantity of units built, meeting the quality level requirements,
defined the winner.