CAPACITACIÓN EN EMPRESAS A TRAVÉS DE JUEGOS


 


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APRENDIZAJE EMOCIONAL en la EMPRESA

Graffitis

MÁS PITÁGORAS
GAME: POSOLOGY TABLE



COMPANY REQUIREMENTS: The lab requested us that the participants should learn the quick use of a table indicating the number of drugs prescribed according to the characteristics of the patient.

TARGET: Professionals of Medicine.

DIDACTIC OBJECTIVE: To master easily the posology table, in such a way that it is an advantage for the doctor for the facility in prescribing a long treatment, calculating time and costs involved.

RESOURCES: A device to determine who answers first.

NUMBER OF PLAYERS: Six players per table.

DYNAMICS OF THE GAME: Each player, with a crayon, answers a question, writing it in the handle of the device. The answer is numerical, and it is deduced calculating with the posology table. After writing the number, the handle is released, which determines who answers first.
The adrenalin caused for being the first encourages the interest to dominate the table

 
 
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