TRAINING of COMPANIES THROUGH GAMES


 


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INDEX OF THE MANUAL OF TRAINING GAMES FOR COMPANIES 350 pages

HOW TO USE THIS MANUAL?

  • Games to start a meeting: Ice breakers,
    - Jigsaw puzzle
    - The mural of Babilon
    - Under the chair
  • - Proverbs
    - Me, you, him
    - Advices and wishes
    - A bit of culture

  • GAMES FOR OUTDOOR ACTIVITIES:
    - The caterpillar
    - The plait
    - Signature Hunting
    - Marathon of questions
    - The Star
  • - Who is who?

  • GAMES FOR PARTIES & EVENTS
    - Competition of thematic songs
    - Join in three
    - Stand up and sit down
    - Balloons with instructions and anagram
  • - The big baloon
  • - Create a song
  • - One more, one less
  • - The Mummy
  • - Speech with initials
  • - The queen asks
  • - The larger rope
  • - Gudget from behind

THEMATIC GAMES:

  • NEGOTIATION GAMES:
    - Obstacles and objectives
    - Welcome and reception
    - The agreement
    - The covenant
    - Board of Directors
  • TEAM BUILDING GAMES
    - Get together and organize yourselves
    - The aircraft of the future
    - The magic carpet
    - Machine
    - I got it for you
    - Cooperative squares
  • PLANNING GAMES
    - Six Hats
    - Mind Mapping of working life
    - Twelve angry Men
    - Weather
    - Plan of a house.
  • COMMUNICATION GAMES:
    - The construction
    - The sculpture
    - Tongue twister
    - Rumours in the corridor
    - Blind, deaf and dumb
    - Telephone proposal.

    EMOTIONAL INTELLIGENCE GAMES:
    - How do I defend myself?
    - I am an alien
    - The right estimation
    - To support and remain
    - The thermometer
    - Agreement fables
  • CREATIVITY GAMES:
    - Join the points
    - There is no an impossible objective
    - New definitions
    - Open to creativity
    - Fresh Ideas
  • SALE TECHNIQUE GAMES:
    - The impossible invitation
    - Each one’s interests
    - From which point do you see it?
    - Exchange
  • EFFECTIVE PRESENTATION GAMES:
    - Origami
    - The phrases
    - The trumpets of success
    - One minute speech
    - Avoid saying the word
  • PROBLEM SOLVING GAMES:
    - The best strategy
    - The mask
    - Sharing information
    - The killer is the butler
    - Moment of decision
    - Investment risk
  • LEADERSHIP GAMES:
    - The leader’s tower
    - Who understands you?
    - The cargo train
    - The cat and the mouse
    - Lining up levels
    - Mission and Vision
    - Assume and empower

    DIDACTICS THROUGH GAMES:
    Chapter 1: Play
    Chapter 2: Simulation Games
    Chapter 3: Elements of Training
    Chapter 4: Training Methodology
    Chapter 5: How to create games and adapt them to their needs.
    Chapter 6: How to create games according to Objectives and Companies.
    GAMES: The way and the means, Posology Table, Automation Net

  • VOCABULARY

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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